Introduction
Hello, and welcome to the first entry of Supernal Storyteller Style, my attempt to catalog the design process I go through when writing for my Exalted Third Edition game, Glorious Solar [Title]. In this series, I'll be going over how I came up with certain characters backstories and powersets, why I decided on putting certain plot elements before the players, world-building in the parts of Creation my players explore, and other such behind the screen decisions I made as a Storyteller. This series will assume you have a familiarity with Exalted, though sooner or later I'll write up an intro to the setting and system for those completely unfamiliar with it. In this inaugural entry, I'll be detailing one of the first villains I wrote up for the campaign, though she has only been introduced as of late. Her name? Unfettered Dragon Queen.
( Read more... )
Hello, and welcome to the first entry of Supernal Storyteller Style, my attempt to catalog the design process I go through when writing for my Exalted Third Edition game, Glorious Solar [Title]. In this series, I'll be going over how I came up with certain characters backstories and powersets, why I decided on putting certain plot elements before the players, world-building in the parts of Creation my players explore, and other such behind the screen decisions I made as a Storyteller. This series will assume you have a familiarity with Exalted, though sooner or later I'll write up an intro to the setting and system for those completely unfamiliar with it. In this inaugural entry, I'll be detailing one of the first villains I wrote up for the campaign, though she has only been introduced as of late. Her name? Unfettered Dragon Queen.
( Read more... )